Wednesday, March 08, 2006

Cardboard Box Entered into Toy Hall of Fame

First, I had no idea there was such a thing as the Toy Hall of Fame.

The National Toy Hall of Fame® was established in 1998 by A.C. Gilbert’s Discovery Village, a children’s museum in Salem, Oregon, to recognize toys that have achieved longevity and national significance in the world of play and imagination. The hall quickly outgrew its original home and in 2002, Strong Museum, which houses the world’s largest and most comprehensive collection of toys and dolls (more than 70,000 items), acquired it and moved it to its permanent home in Rochester, New York. The hall serves as an interpretive gateway to Strong Museum’s world-renowned collection and provides additional opportunities for both hands-on experiences and intergenerational memory sharing among guests.

Second, how cool!? The cardboard box has been inducted. Who doesn't remember making believe a cardboard box was a rocket, fort, castle, ship, house, whatever.

The Chinese invented cardboard in the 1600s. The English played off that invention and created the first commercial cardboard box in 1817. Pleated paper, an early form of corrugated board, initially served as lining for men’s hats. By the 1870s, corrugated cardboard cushioned delicate glassware during shipment. Stronger, lined corrugated cardboard soon followed. American Robert Gair produced the first really efficient cardboard box in 1879. His die-cut and scored box could be stored flat and then easily folded for use. Refinements followed, enabling cardboard cartons to substitute for labor-intensive, space-consuming, and weighty wooden boxes and crates. Today, cardboard boxes are widely appreciated for being strong, light, inexpensive, and recyclable.

Over the years, children sensed the possibilities inherent in cardboard boxes, recycling them into innumerable playthings. The strength, light weight, and easy availability that make cardboard boxes successful with industry have made them endlessly adaptable by children for creative play. Shoe boxes serve as ideal settings for scenes and dioramas. Small boxes take on alternate roles as dollhouse furniture. Wheels drawn on the side turn a box into a car. Really large boxes—from washers, stoves, big-screen TVs, or refrigerators—can offer children even greater opportunity for creativity. With nothing more than a little imagination, those boxes can be transformed into forts or houses, spaceships or submarines, castles or caves. Inside a big cardboard box, a child is transported to a world of his or her own, one where anything is possible.

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